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.223
Pack size: 20 Ammunition
Cost: see below
Used by: Self-defense pistol
Sniper rifle
Combat rifle
Flak cannon

The following properties are respective bonuses to the weapon's base values per ammo used (see ammo consumption)!

Standard Issue  Cost: 200 Credits
Base damage: 0 Random damage: 0
Impact force: 0 Armor penetration: 0
Tranquilization: 0 Ignition: 0
Corrosiveness: 0 Biohazard: 0
Full Metal Jacket  Cost: 260 Credits
Base damage: 0 Random damage: 0
Impact force: 4 Armor penetration: 0
Tranquilization: 0 Ignition: 0
Corrosiveness: 0 Biohazard: 0
Armor Piercing  Cost: 280 Credits
Base damage: 0 Random damage: 0
Impact force: 0 Armor penetration: 4
Tranquilization: 0 Ignition: 0
Corrosiveness: 0 Biohazard: 0
Acidic Charge  Cost: 280 Credits
Base damage: 0 Random damage: 0
Impact force: 0 Armor penetration: 0
Tranquilization: 0 Ignition: 0
Corrosiveness: 15 Biohazard: 0
High Explosive Charge  Cost: 300 Credits
Base damage: 0 Random damage: 6
Impact force: 0 Armor penetration: 0
Tranquilization: 0 Ignition: 20
Corrosiveness: 0 Biohazard: 0
Tranquilizing Charge  Cost: 400 Credits
Base damage: 0 Random damage: 0
Impact force: 4 Armor penetration: 0
Tranquilization: 10 Ignition: 0
Corrosiveness: 0 Biohazard: 0
Marker  Cost: 440 Credits
Has special property: Marks target*
Base damage: 0 Random damage: 0
Impact force: 0 Armor penetration: 0
Tranquilization: 0 Ignition: 0
Corrosiveness: 0 Biohazard: 0
*as always visible (on scanner).
Shredder  Cost: 900 Credits
Base damage: 2 Random damage: 2
Impact force: 0 Armor penetration: 4
Tranquilization: 2 Ignition: 0
Corrosiveness: 0 Biohazard: 0

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rounds_std.txt · Last modified: 2022/02/03 14:40 by admin