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dtb [2023/09/06 15:41] admin [Welcome to the "Defend the Base!" game mode!] |
dtb [2023/09/06 15:45] (current) admin [Introduction - The Defense Phase] |
When you're ready, the Defense Phase begins, where the alien Horde commences an attack on you. If you can survive the onslaught for a specified number of turns, the Horde will retreat, and a new Construction Phase begins. | When you're ready, the Defense Phase begins, where the alien Horde commences an attack on you. If you can survive the onslaught for a specified number of turns, the Horde will retreat, and a new Construction Phase begins. |
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After hitting the goal of 10,000 minerals mined, you'll have the option in any Construction Phase to scuttle and abandon the base, <color #66ff00>winning the game</color>. You'll gain rewards based on your performance, i.e. the amount of minerals you produced. There's a new tier of rewards for every 10,000 units, up to 50,000, which is the true goal of a USCF Commander. You have a maximum of <color orange>10 Waves</color> — two days — to achieve this. You also gain crafting materials after each Wave you survived. There is one very important rule, though: you must survive! Either fight through Wave 10 or abandon the base before. <color orange>If your forces are wiped out, you gain none of the rewards!</color> | After hitting the goal of 10,000 minerals mined, you'll have the option in any Construction Phase to scuttle and abandon the base, <color #66ff00>winning the game</color>. You'll gain rewards based on your performance, i.e. the amount of minerals you produced. There's a new tier of rewards for every 10,000 units, up to 50,000, which is the true goal of a //USCF Commander//. You have a maximum of <color orange>10 Waves</color> — two days — to achieve this. You also gain crafting materials after each Wave you survived. There is one very important rule, though: you must survive! Either fight through Wave 10 or abandon the base before. <color orange>If your forces are wiped out, you gain none of the rewards!</color> |
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{{https://angrycatstudios.com/usccf/dtb/images/DtB_waves.png}} | {{https://angrycatstudios.com/usccf/dtb/images/DtB_waves.png}} |
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You may also encounter <color orange>weather conditions</color> like strong winds or sandstorms. These have a negative effect on movement AP cost and ranged accuracy; a sandstorm also lowers visibility range, and decays armor if your marines are caught in the open (i.e. not in a room). Based on the time of the day the Wave takes place, visibility can be further hindered (especially at night if you don't have lights). | You may also encounter <color orange>weather conditions</color> like strong winds or sandstorms. These have a //negative effect// on movement AP cost and ranged accuracy; a sandstorm also lowers visibility range, and decays armor if your marines are caught in the open (i.e. not in a room). Based on the time of the day the Wave takes place, visibility can be further hindered (especially at night if you don't have lights). |
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