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tactics [2023/07/22 19:48] admin [The Medic] |
tactics [2023/09/06 11:34] (current) admin |
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|| [[basics|Basics]] || [[combat_mechanics|Combat]] || [[squad|Squad]] || [[tactics|**Tactics**]] || [[skills|Skills]] || [[damage_type_info|Damage type info]] || | || [[basics|Basics]] || [[combat_mechanics|Combat]] || [[squad|Squad]] || [[tactics|**Tactics**]] || [[dtb|Defend the Base!]] || [[skills|Skills]] || [[damage_type_info|Damage type info]] || |
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Find the <color orange>sweet spots</color> to use //area of effect// (AOE) damage with the following methods: | Find the <color orange>sweet spots</color> to use //area of effect// (AOE) damage with the following methods: |
* use AOE capable weapons (like the Grenade launcher, QuadBolter, CryoBlaster, Shotgun, Assault rifle, Nuclear hand cannon, Minigun, Sniper rifle, 7.62mm Auto-Turret) | * use AOE capable weapons (like the Grenade launcher, QuadSeeker, CryoBlaster, Shotgun, Assault rifle, Nuclear hand cannon, Minigun, Sniper rifle, 7.62mm Auto-Turret) |
* use grenades (Frag grenade, Incendiary grenade, Cryo grenade) | * use grenades (Frag grenade, Incendiary grenade, Cryo grenade) |
* use Smart mines | * use Smart mines |
{{https://angrycatstudios.com/usccf/tactics/videos/tutorial_tactics_alpha_wormpig.mp4?1280x720}} | {{https://angrycatstudios.com/usccf/tactics/videos/tutorial_tactics_alpha_wormpig.mp4?1280x720}} |
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Prioritize your targets according to the <color #66ff00>actual threat</color> they embody. Sometimes enemies far from you can cause the deadliest encounters, like Alpha Wormigs that spit large poison blobs that damage a larger area and stack up [[damage_type_info#poison|Poision buildup]] on your marines. | Prioritize your targets according to the <color #66ff00>actual threat</color> they embody. Sometimes enemies far from you can cause the deadliest encounters, like Alpha Wormpigs that spit large poison blobs that damage a larger area and stack up [[damage_type_info#poison|Poision buildup]] on your marines. |
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Avoid being fully cornered. Take positions that let you //flee// if needed. Of course, it’s easier to defend a tight corridor, than a large room, or an open area. | Avoid being fully cornered. Take positions that let you //flee// if needed. Of course, it’s easier to defend a tight corridor, than a large room, or an open area. |
Always protect your medic! Even though this unit can deal damage, it’s better to protect them because of their increased healing ability. Step a bit back if necessary, and watch out for flanking. When the situation requires, use <color #66ff00>self-healing</color> with your other units too, because a severely injured unit may not have the time to wait for the medic to arrive at the beginning of the next turn. | Always protect your medic! Even though this unit can deal damage, it’s better to protect them because of their increased healing ability. Step a bit back if necessary, and watch out for flanking. When the situation requires, use <color #66ff00>self-healing</color> with your other units too, because a severely injured unit may not have the time to wait for the medic to arrive at the beginning of the next turn. |
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Your other squad members may also give the medic additional medical items for better effectiveness. They can <color #66ff00>pass</color> such items directly from their inventory. Try to loot medical items from shelves or crates. | Your other squad members may also [[basics#itemspick_up_drop_pass|give]] the medic additional medical items for better effectiveness. They can <color #66ff00>pass</color> such items directly from their inventory. Try to loot medical items from shelves or crates. |
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[[#Top|Back to top ↑]] | [[#Top|Back to top ↑]] |
{{https://angrycatstudios.com/usccf/tactics/images/tutorial_tactics_squad_development_2k.png}} | {{https://angrycatstudios.com/usccf/tactics/images/tutorial_tactics_squad_development_2k.png}} |
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As the <color orange>progress</color> is shared between all three game modes (Defend the Base!, Operations, and Single Mission), any <color #66ff00>Weapon Upgrade blueprints</color> and <color #66ff00>Item Crafting blueprints</color> you obtain is truly valuable for your squad. If you can complete missions on higher difficulties, you can gather more <color #66ff00>rare materials</color> that you can use for further upgrades. For more information, please visit the <color yellow>Tutorial: Squad Assembly/Blueprints</color> (for Weapon Upgrades and Item Crafting) tab. | As the <color orange>progress</color> is shared between all three game modes (Defend the Base!, Operations, and Single Mission), any <color #66ff00>Weapon Upgrade blueprints</color> and <color #66ff00>Item Crafting blueprints</color> you obtain is truly valuable for your squad. If you can complete missions on higher difficulties, you can gather more <color #66ff00>rare materials</color> that you can use for further upgrades. For more information, please visit the [[squad#blueprints_weapon_upgrades|Tutorial: Squad Assembly/Blueprints (for Weapon Upgrades and Item Crafting)]] tab. |
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[[#Top|Back to top ↑]] | [[#Top|Back to top ↑]] |
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