User Tools

Site Tools


tactics

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
tactics [2023/07/22 19:48]
admin [The Medic]
tactics [2023/09/06 11:34] (current)
admin
Line 1: Line 1:
 ---- ----
  
-|| [[basics|Basics]] || [[combat_mechanics|Combat]] || [[squad|Squad]] || [[tactics|**Tactics**]] || [[skills|Skills]] || [[damage_type_info|Damage type info]] ||+|| [[basics|Basics]] || [[combat_mechanics|Combat]] || [[squad|Squad]] || [[tactics|**Tactics**]] || [[dtb|Defend the Base!]] || [[skills|Skills]] || [[damage_type_info|Damage type info]] ||
  
 ---- ----
Line 71: Line 71:
  
 Find the <color orange>sweet spots</color> to use //area of effect// (AOE) damage with the following methods: Find the <color orange>sweet spots</color> to use //area of effect// (AOE) damage with the following methods:
-  * use AOE capable weapons (like the Grenade launcher, QuadBolter, CryoBlaster, Shotgun, Assault rifle, Nuclear hand cannon, Minigun, Sniper rifle, 7.62mm Auto-Turret)+  * use AOE capable weapons (like the Grenade launcher, QuadSeeker, CryoBlaster, Shotgun, Assault rifle, Nuclear hand cannon, Minigun, Sniper rifle, 7.62mm Auto-Turret)
   * use grenades (Frag grenade, Incendiary grenade, Cryo grenade)   * use grenades (Frag grenade, Incendiary grenade, Cryo grenade)
   * use Smart mines   * use Smart mines
Line 166: Line 166:
 {{https://angrycatstudios.com/usccf/tactics/videos/tutorial_tactics_alpha_wormpig.mp4?1280x720}} {{https://angrycatstudios.com/usccf/tactics/videos/tutorial_tactics_alpha_wormpig.mp4?1280x720}}
  
-Prioritize your targets according to the <color #66ff00>actual threat</color> they embody. Sometimes enemies far from you can cause the deadliest encounters, like Alpha Wormigs that spit large poison blobs that damage a larger area and stack up [[damage_type_info#poison|Poision buildup]] on your marines.+Prioritize your targets according to the <color #66ff00>actual threat</color> they embody. Sometimes enemies far from you can cause the deadliest encounters, like Alpha Wormpigs that spit large poison blobs that damage a larger area and stack up [[damage_type_info#poison|Poision buildup]] on your marines.
  
 Avoid being fully cornered. Take positions that let you //flee// if needed. Of course, it’s easier to defend a tight corridor, than a large room, or an open area. Avoid being fully cornered. Take positions that let you //flee// if needed. Of course, it’s easier to defend a tight corridor, than a large room, or an open area.
Line 179: Line 179:
 Always protect your medic! Even though this unit can deal damage, it’s better to protect them because of their increased healing ability. Step a bit back if necessary, and watch out for flanking. When the situation requires, use <color #66ff00>self-healing</color> with your other units too, because a severely injured unit may not have the time to wait for the medic to arrive at the beginning of the next turn. Always protect your medic! Even though this unit can deal damage, it’s better to protect them because of their increased healing ability. Step a bit back if necessary, and watch out for flanking. When the situation requires, use <color #66ff00>self-healing</color> with your other units too, because a severely injured unit may not have the time to wait for the medic to arrive at the beginning of the next turn.
  
-Your other squad members may also give the medic additional medical items for better effectiveness. They can <color #66ff00>pass</color> such items directly from their inventory. Try to loot medical items from shelves or crates.+Your other squad members may also [[basics#itemspick_up_drop_pass|give]] the medic additional medical items for better effectiveness. They can <color #66ff00>pass</color> such items directly from their inventory. Try to loot medical items from shelves or crates.
  
 [[#Top|Back to top ↑]] [[#Top|Back to top ↑]]
Line 193: Line 193:
 {{https://angrycatstudios.com/usccf/tactics/images/tutorial_tactics_squad_development_2k.png}} {{https://angrycatstudios.com/usccf/tactics/images/tutorial_tactics_squad_development_2k.png}}
  
-As the <color orange>progress</color> is shared between all three game modes (Defend the Base!, Operations, and Single Mission), any <color #66ff00>Weapon Upgrade blueprints</color> and <color #66ff00>Item Crafting blueprints</color> you obtain is truly valuable for your squad. If you can complete missions on higher difficulties, you can gather more <color #66ff00>rare materials</color> that you can use for further upgrades. For more information, please visit the <color yellow>Tutorial: Squad Assembly/Blueprints</color> (for Weapon Upgrades and Item Crafting) tab.+As the <color orange>progress</color> is shared between all three game modes (Defend the Base!, Operations, and Single Mission), any <color #66ff00>Weapon Upgrade blueprints</color> and <color #66ff00>Item Crafting blueprints</color> you obtain is truly valuable for your squad. If you can complete missions on higher difficulties, you can gather more <color #66ff00>rare materials</color> that you can use for further upgrades. For more information, please visit the [[squad#blueprints_weapon_upgrades|Tutorial: Squad Assembly/Blueprints (for Weapon Upgrades and Item Crafting)]] tab.
  
 [[#Top|Back to top ↑]] [[#Top|Back to top ↑]]
Line 199: Line 199:
 ---- ----
  
-→ Next [[skills|Skills]]+→ Next [[dtb|Defend the Base!]]
  
 ← Previous [[tactics|Tactics]] ← Previous [[tactics|Tactics]]
  
 ← [[start|Back to Main page]] ← [[start|Back to Main page]]
tactics.1690048110.txt.gz · Last modified: 2023/07/22 19:48 by admin