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flamethrower [2022/02/03 11:59] admin |
flamethrower [2022/02/03 16:48] (current) admin |
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^ Flame thrower ^ {{: | ^ Flame thrower ^ {{: | ||
| FW-F1A " | | FW-F1A " | ||
- | | **Heavy arm ** | | + | | **Heavy arm** | |
| //Cost: 12500 Credits// | | | //Cost: 12500 Credits// | | ||
| The FW-F1A " | | The FW-F1A " | ||
- | |||
- | |||
^ __Ammunition__ ^ ^ ^ ^ ^ | ^ __Ammunition__ ^ ^ ^ ^ ^ | ||
Line 27: | Line 25: | ||
| [[combat# | | [[combat# | ||
| [[combat# | | [[combat# | ||
- | | Special | see *** | see *** | see *** | | + | | Special | see * * * | see * * * | see * * * | |
| Module needed | - | - | - | | | Module needed | - | - | - | | ||
- | * Given %s of base maxDmg is applied to the adjacent grids. In case of 5×5 areas, the outer targets get %s of //their// neighbors, i.e. %×% of base maxDmg. | + | * Given %s of base maxDmg is applied to the adjacent grids. In case of 5×5 areas, the outer targets get %s of //their// neighbors, i.e. %×% of base maxDmg. |
* * A total of maximum //[range]// target grids in a line. | * * A total of maximum //[range]// target grids in a line. | ||
- | *** Starts a fire on every affected grid that lasts for 3 turns (2 more from current). Also has a 50% chance to set a unit on fire for 2-3 turns (incl. current). | ||
- | ← [[weapons#Ammunition|Back to the main Ammunitions | + | * * * Starts a fire on every affected grid that lasts for 3 turns (2 more from current). Also has a 50% chance to set a unit on fire for 2-3 turns (incl. current). |
+ | |||
+ | ← [[weapons|Back to the main Weapons | ||
← [[ultimate_space_commando_steam_2015|Back to Main page]] | ← [[ultimate_space_commando_steam_2015|Back to Main page]] |