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basics [2023/07/22 19:14] admin [Hacking (Electrotechnics)] |
basics [2023/11/06 14:18] (current) admin [Inventory & Items] |
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- | || [[basics|**Basics**]] || [[combat_mechanics|Combat]] || [[squad|Squad]] || [[tactics|Tactics]] || [[skills|Skills]] || [[damage_type_info|Damage type info]] || | + | || [[basics|**Basics**]] || [[combat_mechanics|Combat]] || [[squad|Squad]] || [[tactics|Tactics]] || [[dtb|Defend the Base!]] || [[skills|Skills]] || [[damage_type_info|Damage type info]] || |
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- if they are standing in a poisonous environment, | - if they are standing in a poisonous environment, | ||
+ | |||
- available <color # | - available <color # | ||
+ | |||
- if they have any items that have a persistent effect (like the Rubber Ducky giving Morale), the effect is applied in the item inventory order | - if they have any items that have a persistent effect (like the Rubber Ducky giving Morale), the effect is applied in the item inventory order | ||
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* a <color red>red arrow</ | * a <color red>red arrow</ | ||
- | * <color # | + | * <color # |
* click anywhere or press any key during movement to <color orange> | * click anywhere or press any key during movement to <color orange> | ||
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* <color # | * <color # | ||
* <color # | * <color # | ||
- | | + | * an empty slot with no restrictions, |
- | | + | * a stack of items of the exact same type (merge stacks) |
Swapping items: | Swapping items: | ||
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{{https:// | {{https:// | ||
- | Many of the objects you find on a map can be interacted with in some form or other. Generic interactions do not require any skills or tools (though, for example, some proficiency in <color orange>Field expertise</ | + | Many of the objects you find on a map can be interacted with in some form or other. Generic interactions do not require any skills or tools (though, for example, some proficiency in [[skills# |
Some of the generic interactive objects are: | Some of the generic interactive objects are: | ||
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* hydrazine barrels: procure hydrazine (barrel is no longer volatile) | * hydrazine barrels: procure hydrazine (barrel is no longer volatile) | ||
- | Some objects require <color orange> | + | Some objects require <color orange> |
Many objects can be moved -- see the <color yellow> | Many objects can be moved -- see the <color yellow> | ||
- | Many objects are <color orange> | + | Many objects are <color orange> |
Objects and structures also provide <color orange> | Objects and structures also provide <color orange> |