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assault [2022/02/03 13:47] admin |
assault [2022/02/03 13:51] (current) admin |
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====== Shoot ====== | ====== Shoot ====== | ||
- | ^ Property ^ Area throw ^ Extreme heat ^ Line ignite | + | ^ Property ^ Single fire ^ Short burst ^ Full burst ^ |
- | | Range (grids) | 3 | 2 | 5 | | + | | Range (grids) | 10 | 10 | 10 | |
- | | [[weapons# | + | | [[weapons# |
- | | [[combat# | + | | [[combat# |
- | | Action Points | //10// | //10// | //8// | | + | | Action Points | //4// | //5// | //6// | |
- | | Ammo consumption | 4x | 7x | 3x | | + | | Ammo consumption | 1x | 4x | 8x | |
- | | [[combat# | + | | [[combat# |
- | | [[combat# | + | | [[combat# |
- | | [[combat# | + | | [[combat# |
- | | [[combat# | + | | [[combat# |
- | | [[combat# | + | | [[combat# |
- | | [[combat# | + | | [[combat# |
- | | [[combat# | + | | [[combat# |
| [[combat# | | [[combat# | ||
- | | Special | see * * * | see * * * | see * * * | | + | | Special | - | - | - | |
| Module needed | - | - | - | | | Module needed | - | - | - | | ||
+ | * Given %s of base maxDmg is applied to the adjacent grids. In case of 5×5 areas, the outer targets get %s of //their// neighbors, i.e. %×% of base maxDmg. | ||
← [[weapons|Back to the main Weapons page]] | ← [[weapons|Back to the main Weapons page]] | ||
← [[ultimate_space_commando_steam_2015|Back to Main page]] | ← [[ultimate_space_commando_steam_2015|Back to Main page]] |