Ammunition | ||||
---|---|---|---|---|
Ammo type | Ammo capacity | Critical Threshold | Reload APs | |
M-4X grenade | 2 | 20 (5%) | 4 |
Property | Grenade | Smoke grenade | Missile |
---|---|---|---|
Range (grids) | 7 | 7 | 13 |
Targeting mode | arc | arc | star |
Static/base precision | 10 | 10 | 15 |
Action Points | 10 | 10 | 12 |
Ammo consumption | 1x | 1x | 1x |
Base damage | 30 | 5 | 70 |
Random damage | 30 | 5 | 30 |
Base maxDmg range | 30-60 | 5-10 | 70-100 |
Target area (grids) | 5×5 | 5×5 | 3×3 |
Distance dmg. decay* | 75% | 100% | 50% |
Impact force | 25 | 0 | 100 |
Armor penetration | 5 | 0 | 20 |
Tranquilization | - | 50 | - |
Special | - | - | - |
Module needed | - | - | Yes |
Ammunition | ||||
---|---|---|---|---|
Ammo type | Ammo capacity | Critical Threshold | Reload APs | |
.223 | 40 | 20 (5%) | 2 |
Property | Burst |
---|---|
Range (grids) | 7 |
Targeting mode | star |
Static/base precision | 0 |
Action Points | 4 |
Ammo consumption | 5x |
Base damage | 6 |
Random damage | 8 |
Base maxDmg range | 6-14 |
Target area (grids) | 1 |
Distance dmg. decay* | - |
Impact force | 2 |
Armor penetration | 2 |
Tranquilization | - |
Special | - |
Module needed | - |
* Given %s of base maxDmg is applied to the adjacent grids. In case of 5×5 areas, the outer targets get %s of their neighbors, i.e. %×% of base maxDmg.