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Ammunition | ||||
---|---|---|---|---|
Ammo type | Ammo capacity | Critical Threshold | Reload APs | ![]() |
Kerosene | 10 | 20 (5%) | 5 |
Property | Area throw | Extreme heat | Line ignite |
---|---|---|---|
Range (grids) | 3 | 2 | 5 |
Targeting mode | arc | arc | pass | | Static/base precision | 20 | 20 | 20 | | Action Points | 10 | 10 | 8 | | Ammo consumption | 4x | 7x | 3x | | Base damage | 20 | 50 | 30| | Random damage | 40 | 50 | 20 | | Base maxDmg range | 20-60 | 50-100 | 30-50 | | Target area (grids) | 5×5 | 3×3 | see below |
Distance dmg. decay* | 75% | 75% | 100% |
Impact force | 0 | 0 | 0 |
Armor penetration | 0 | 0 | 0 |
Tranquilization | - | - | - |
Special | see * | see * |
*** Starts a fire on every affected grid that lasts for 3 turns (2 more from current). Also has a 50% chance to set a unit on fire for 2-3 turns (incl. current). |