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simplified_game_guide [2022/02/16 11:09]
admin
simplified_game_guide [2022/02/26 13:33] (current)
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-USC: Counterforce - Alpha Demo - Simplified Game Guide+====== USC: Counterforce - Alpha Demo - Simplified Game Guide ======
  
-Table of contents 
  
-  - Starting a 'Single Mission' +===== Table of contents ===== 
-  - Squad Management + 
-  - In-game tips, hotkeys, etc. + 
-  - Settings+  [[#Starting a 'Single Mission'|Starting a 'Single Mission']] 
 +  - [[#Squad Management|Squad Management]] 
 +  - [[#In-game tips, hotkeys, etc.|In-game tips, hotkeys, etc.]] 
 +  - [[#Settings|Settings]]
  
 ---- ----
  
  
-**1. Starting a 'Single Mission'**+==== 1. Starting a 'Single Mission' ==== 
  
-There are two adjustable settings that we think are important for the tests, you will find them in the picture below.+There are two adjustable settings that we think are important, you will find them in the picture below.
  
   * the first one is 'Map type', where you can choose between two available environments, 'Base interior' and 'Surface installation'   * the first one is 'Map type', where you can choose between two available environments, 'Base interior' and 'Surface installation'
   * the second is 'Number of Marine squads', which lets you choose the number of squads that you would like to play with   * the second is 'Number of Marine squads', which lets you choose the number of squads that you would like to play with
  
-All the other things are adjustable, however, those are now optimized for testing.+All the other things are adjustable, however, those are now optimized for the alpha build.
  
 {{:usccf_single_mission.png?1000|}} {{:usccf_single_mission.png?1000|}}
  
 +[[#Top|Back to top]] ↑
  
-**2. Squad Management**+==== 2. Squad Management ====
  
-We give you two scenarios to follow. The first one will be a quick way, with a couple of clicks to load 2 pre-saved sample squads and to start any mission right after it. The second one is a short note how to equip your squads, but the video will have more details.+ 
 +We give you two scenarios to follow. The first one will be a quick way, with a couple of clicks to load 2 pre-saved sample squads and to start any mission right after it. The second one is a short note on how to equip your squads, but the video will have more details.
  
 2.1 The quick way - sample squads 2.1 The quick way - sample squads
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 {{:usccf_activate_weapon_load_ammo.png?1000|}} {{:usccf_activate_weapon_load_ammo.png?1000|}}
 +
 +[[#Top|Back to top]] ↑
  
 2.2.2.2. Equipment: As there is no AP cost because of the lack of activation of the equipment, the only thing is that you should buy the required amount of them, according to your idea. There are a few craft mats you already have, so by clicking on the 'CRAFTING' tab, you will be able to craft 2 pieces of 'Tactical Laser Scopes', so you can save some Squad Points for first aid kits or for stimulants... ;) 2.2.2.2. Equipment: As there is no AP cost because of the lack of activation of the equipment, the only thing is that you should buy the required amount of them, according to your idea. There are a few craft mats you already have, so by clicking on the 'CRAFTING' tab, you will be able to craft 2 pieces of 'Tactical Laser Scopes', so you can save some Squad Points for first aid kits or for stimulants... ;)
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   * Select your marine with a left-click on the portrait, and then left-click on the 'Unit Specs' tab in the top right of the window in the middle.   * Select your marine with a left-click on the portrait, and then left-click on the 'Unit Specs' tab in the top right of the window in the middle.
-  * You can spend the 'Available Skill Points' by left-clicking on the + sign next to the skill. After spending 3 points on a skill, the 'Secondary' specialization button will pop up in that field. Giving 4 points or 5 means that you will be able to choose that specialization to be the 'Primary' spec. for that marine.+  * You can spend the 'Available Skill Points' by left-clicking on the + sign next to the skill. After spending 3 points on a skill, the 'Secondary' specialization button will pop up in that field. Giving 4 points or 5 means that you will be able to choose that specialization to be the 'Primary' specialization for that marine.
   * IMPORTANT: only 1 Primary and 1 Secondary is available per marine. You have to click on the 'Primary' and 'Secondary' buttons in order to activate the extra skill. You will find that they have different colors. Don't forget to choose primary and secondary specializations, as they give nice bonuses that you will need to use to survive.   * IMPORTANT: only 1 Primary and 1 Secondary is available per marine. You have to click on the 'Primary' and 'Secondary' buttons in order to activate the extra skill. You will find that they have different colors. Don't forget to choose primary and secondary specializations, as they give nice bonuses that you will need to use to survive.
   * Down from the marine on the top left, the available skill points are descending from 20 to 10, which means that your marine on the bottom will only have 10 skill points to spend if you do not promote that marine by left-clicking on the 'Promote' button (middle right), which has a cost of 5000 'Squad Points'. Promoting a marine gives 2 extra 'Skill Points' to that unit. Also, you can change your mind and 'Demote' that marine if you would like to. The 'Demote' button only appears when the unit was already promoted before.   * Down from the marine on the top left, the available skill points are descending from 20 to 10, which means that your marine on the bottom will only have 10 skill points to spend if you do not promote that marine by left-clicking on the 'Promote' button (middle right), which has a cost of 5000 'Squad Points'. Promoting a marine gives 2 extra 'Skill Points' to that unit. Also, you can change your mind and 'Demote' that marine if you would like to. The 'Demote' button only appears when the unit was already promoted before.
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 TIP: before launching the mission, always check if all your squad members' weapons are loaded and activated. TIP: before launching the mission, always check if all your squad members' weapons are loaded and activated.
  
 +[[#Top|Back to top]] ↑
 +
 +==== 3. In-game tips, hotkeys, etc. ====
  
-**3. In-game tips, hotkeys, etc.** 
  
 3.1. General tips: 3.1. General tips:
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-**4. Settings**+==== 4. Settings ==== 
  
 It is too much to write about, please check the possible adjustment options. Only one thing is important there. If you would like to have a better performance because of an older PC/laptop, change some things in the Graphics tab, like lower shadow quality, clutter & FX quality, and turn things OFF on the right side if needed. Also, there are some useful gameplay options to turn On/Off if you would like to. The default setup is what think is a good starting setup. One of the greatest performance impacts comes from the head camera, you can turn it off if needed, it serves no “practical” purpose. It is too much to write about, please check the possible adjustment options. Only one thing is important there. If you would like to have a better performance because of an older PC/laptop, change some things in the Graphics tab, like lower shadow quality, clutter & FX quality, and turn things OFF on the right side if needed. Also, there are some useful gameplay options to turn On/Off if you would like to. The default setup is what think is a good starting setup. One of the greatest performance impacts comes from the head camera, you can turn it off if needed, it serves no “practical” purpose.
 +
 +[[#Top|Back to top]] ↑
 +
 +----
 +
 +← [[start|Back to Main page]]
  
simplified_game_guide.1645006170.txt.gz · Last modified: 2022/02/16 11:09 by admin