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rounds_std [2022/02/03 14:29] admin |
rounds_std [2022/02/03 14:40] admin |
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- | ^ **Standard Issue** ^ Cost: //60// Credits ^ {{:rounds_std.png?50|}} ^ | + | ^ **High Explosive Charge** ^ Cost: //300// Credits ^ {{:rounds_he.png?60|}} ^ |
- | | Base damage: 0 | Random damage: | + | | Base damage: 0 | //Random damage: |
| Impact force: 0 | Armor penetration: | | Impact force: 0 | Armor penetration: | ||
- | | Tranquilization: | + | | Tranquilization: |
| Corrosiveness: | | Corrosiveness: | ||
- | ^ **Standard Issue** ^ Cost: //60// Credits ^ {{:rounds_std.png?50|}} ^ | + | ^ **Tranquilizing Charge** ^ Cost: //400// Credits ^ {{:rounds_tq.png?60|}} ^ |
| Base damage: 0 | Random damage: 0 | | | Base damage: 0 | Random damage: 0 | | ||
- | | Impact force: | + | | //Impact force: |
- | | Tranquilization: | + | | //Tranquilization: |
| Corrosiveness: | | Corrosiveness: | ||
- | ^ **Standard Issue** ^ Cost: //60// Credits ^ {{:rounds_std.png?50|}} ^ | + | ^ **Marker** ^ Cost: //440// Credits ^ {{:rounds_marker.png?65|}} ^ |
+ | | //Has special property:// | //Marks target*// | | ||
| Base damage: 0 | Random damage: 0 | | | Base damage: 0 | Random damage: 0 | | ||
| Impact force: 0 | Armor penetration: | | Impact force: 0 | Armor penetration: | ||
| Tranquilization: | | Tranquilization: | ||
| Corrosiveness: | | Corrosiveness: | ||
+ | | //*as always visible (on scanner).// | | ||
- | ^ **Standard Issue** ^ Cost: //60// Credits ^ {{:rounds_std.png?50|}} ^ | + | ^ **Shredder** ^ Cost: //900// Credits ^ {{:rounds_afp.png?50|}} ^ |
- | | Base damage: | + | | //Base damage: |
- | | Impact force: 0 | Armor penetration: | + | | Impact force: 0 | //Armor penetration: |
- | | Tranquilization: | + | | //Tranquilization: |
| Corrosiveness: | | Corrosiveness: | ||