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katana [2022/02/02 16:32] admin |
katana [2022/02/02 17:05] admin |
| **Martial weapon** | | | **Martial weapon** | |
| //Cost: 2000 Credits// | | | //Cost: 2000 Credits// | |
| As a traditional officer's sidearm in the Space Command, the katana may seem a little bit out-of-date, but no small firearm slices &; dices an unarmored enemy better than it. It is fast but lacks the power to penetrate heavy armor. The greatest advantage from wielding it comes when you face a foe eye-to-eye in close combat: with the katana, you can defend yourself effectively! | | | As a traditional officer's sidearm in the Space Command, the katana may seem a little bit out-of-date, but no small firearm slices & dices an unarmored enemy better than it. It is fast but lacks the power to penetrate heavy armor. The greatest advantage from wielding it comes when you face a foe eye-to-eye in close combat: with the katana, you can defend yourself effectively! | |
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====== Melee combat ====== | ====== Melee combat ====== |
| [[combat#Doing Damage|Target area (grids)]] | 1 | 1 | | | [[combat#Doing Damage|Target area (grids)]] | 1 | 1 | |
| [[combat#Doing Damage|Distance dmg. decay*]] | - | - | | | [[combat#Doing Damage|Distance dmg. decay*]] | - | - | |
| [[combat#Additional effects:IF|Impact force]] | 0 | 4 | | | [[combat#Additional effects|Impact force]] | 0 | 4 | |
| Armor penetration | 5 | 7 | | | [[combat#Additional effects|Armor penetration]] | 5 | 7 | |
| Tranquilization | - | - | | | [[combat#Additional effects|Tranquilization]] | - | - | |
| Special | - | - | | | Special | - | - | |
| Module needed | - | - | | | Module needed | - | - | |