This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision Last revision Both sides next revision | ||
katana [2022/02/02 16:25] admin |
katana [2022/02/02 17:05] admin |
||
---|---|---|---|
Line 3: | Line 3: | ||
| **Martial weapon** | | | **Martial weapon** | | ||
| //Cost: 2000 Credits// | | | //Cost: 2000 Credits// | | ||
- | | As a traditional officer' | + | | As a traditional officer' |
====== Melee combat ====== | ====== Melee combat ====== | ||
Line 9: | Line 9: | ||
^ Property ^ Slash ^ Thrust ^ | ^ Property ^ Slash ^ Thrust ^ | ||
| Range (grids) | 1 | 1 | | | Range (grids) | 1 | 1 | | ||
- | | [[weapons# | + | | [[weapons# |
- | | Static/base precision | 0 | 0 | | + | | [[combat# |
| Action Points | 2 | 3 | | | Action Points | 2 | 3 | | ||
- | | Base damage | 5 | 7 | | + | | [[combat# |
- | | Random damage | 5 | 5 | | + | | [[combat# |
- | | Base maxDmg range | 5-10 | 7-12 | | + | | [[combat# |
- | | Target area (grids) | 1 | 1 | | + | | [[combat# |
- | | Distance dmg. decay* | - | - | | + | | [[combat# |
- | | Impact force | 0 | 4 | | + | | [[combat# |
- | | Armor penetration | 5 | 7 | | + | | [[combat# |
- | | Tranquilization | - | - | | + | | [[combat# |
| Special | - | - | | | Special | - | - | | ||
| Module needed | - | - | | | Module needed | - | - | |