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inventory [2022/02/02 16:15] admin [Miscellaneous] |
inventory [2022/02/04 10:11] admin [Equipping items] |
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- | //If you're new to USC, you might want to check out the (link!) | + | //If you're new to USC, you might want to check out the [[step_by_step_tutorial|Step-by-Step Tutorial]], too!// |
====== Inventory ====== | ====== Inventory ====== | ||
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===== General ===== | ===== General ===== | ||
- | Each commando has an inventory space of a total of //nine (9)// items / (link GG item stack)item stacks. This space cannot be extended or upgraded, so you'll have to plan carefully with your mission loadout. The inventory space of 9 slots // | + | Each commando has an inventory space of a total of //nine (9)// items / [[#Item stacks|item stacks]]. This space cannot be extended or upgraded, so you'll have to plan carefully with your mission loadout. The inventory space of 9 slots // |
The inventory is automatically visible on the Squad Assembly screen and can be accessed at //any time// while in-mission //without any AP cost// (or other consequence). | The inventory is automatically visible on the Squad Assembly screen and can be accessed at //any time// while in-mission //without any AP cost// (or other consequence). | ||
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There are //two types// of items that can be equipped: | There are //two types// of items that can be equipped: | ||
- | (1) // | + | (1) // |
(2) // | (2) // |