^ Sniper rifle ^ {{:sniper-150x80.png?400|}} ^ | SG-550 precision rifle | | **Small arm** | | //Cost: 7000 Credits// | | The sniper rifle is not for medium or close-range combat. Its main purpose is to be used in ambushes or as a defensive force with a huge area coverage. A highly effective weapon against all types of enemies, armored or unarmored. With excellent accuracy, base damage, and armor penetration, this rifle is perfect for rooting out the most dangerous enemies from a group. With a semi-automated reloading system, it's easy to use. Not moddable. | ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:rounds_std.png?50|}} | | [[rounds_std|.223]] | 8 | //16 (25%)// | //3// | ====== Shoot ====== ^ Property ^ Precision shot ^ Pinpoint strike ^ | Range (grids) | 20 | 20 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Star|star]] | [[weapons#Pass (Passthrough)|pass]] * * | | [[combat#The Attack Value|Static/base precision]] | 20 | 30 | | Action Points | //6// | //9// | | Ammo consumption | 1x | 1x | | [[combat#Doing Damage|Base damage]] | 20 | 50 | | [[combat#Doing Damage|Random damage]] | 30 | 50 | | [[combat#Doing Damage|Base maxDmg range]] | //20-50// | //50-100// | | [[combat#Doing Damage|Target area (grids)]] | 1 | 1 | | [[combat#Doing Damage|Distance dmg. decay*]] | - | - | | [[combat#Additional effects|Impact force]] | 60 | 100 | | [[combat#Additional effects|Armor penetration]] | //15// | //30// | | [[combat#Additional effects|Tranquilization]] | - | - | | Special | - | - | | Module needed | - | - | * * A total of maximum //[range]// target grids in a line. ← [[weapons|Back to the main Weapons page]] ← [[ultimate_space_commando_steam_2015|Back to Main page]]