^ Nuclear hand cannon ^ {{:nuker-150x80.png?400|}} ^ | ALB-PX-01N "Solaris" | | **Heavy arm** | | //Cost: 18000 Credits// | | "Solaris" is a nuclear micro-fusion weapon capable of destroying virtually anything within its blast radius, armored and unarmored targets equally. Deadly, accurate and burns everything with the heat of a smaller star! The "normal" fire mode ejects a radioactive and explosive nuclear shell into the target with high velocity. The "meltdown" feature uses cost-free shrapnels the same way, imbued with the radioactive power of the weapon's core, but for no ammo! | ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:nuke.png?50|}} | | [[nuke|Nuclear bolt]] | 10 | //15 (30%)// | //7// | ====== Shoot ====== ^ Property ^ Fire ^ Meltdown ^ | Range (grids) | 15 | 10 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Free|free]] | [[weapons#Free|free]] | | [[combat#The Attack Value|Static/base precision]] | 5 | 5 | | Action Points | 7 | 5 | | Ammo consumption | 1x | - | | [[combat#Doing Damage|Base damage]] | 30 | 10 | | [[combat#Doing Damage|Random damage]] | 40 | 20 | | [[combat#Doing Damage|Base maxDmg range]] | //30-70// | //10-30// | | [[combat#Doing Damage|Target area (grids)]] | 3×3 | 3×3 | | [[combat#Doing Damage|Distance dmg. decay*]] | //75%// | //50%// | | [[combat#Additional effects|Impact force]] | 20 | 0 | | [[combat#Additional effects|Armor penetration]] | 25 | 10 | | [[combat#Additional effects|Tranquilization]] | 20 | 10 | | Special | see * * * | see * * * | | Module needed | - | - | * Given %s of base maxDmg is applied to the adjacent grids. In case of 5×5 areas, the outer targets get %s of //their// neighbors, i.e. %×% of base maxDmg. * * * Confers 20 biohazard to target, which reduces HPs at the beginning of each turn. ← [[weapons|Back to the main Weapons page]] ← [[ultimate_space_commando_steam_2015|Back to Main page]]