^ Laser scorcher ^ {{:laserscorcher-150x80.png?400|}} ^ | FW-L1A super-energy cannon | | **Heavy arm** | | //Cost: 15000 Credits// | | The FW-L1A super-energy cannon is the real "Big Gun" of all energy weapons. With a stable armor-penetrating ability, the laser simply scorches everything in its firing range without much difficulty. The factory model comes with two attack modes, normal fire and disintegrate, from which the first runs on specially re-used energy and does not cost ammo. Due to its bulky design and heat generation, the laser rifle fires relatively slowly. Can be modded. | ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:laser_core_ap.png?50|}} | | [[laser_core_AP|Laser Core]] | 10 | //19 (10%)// | //2// | ====== Shoot ====== ^ Property ^ Normal fire ^ Disintegrate ^ Line blast ^ Tranquilize ^ | Range (grids) | 15 | 10 | 10 | 10 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Star|star]] | [[weapons#Star|star]] | [[weapons#Pass (Passthrough)|pass * * ]] | [[weapons#Star|star]] | | [[combat#The Attack Value|Static/base precision]] | 5 | 5 | 5 | 5 | | Action Points | //4// | //7// | //7// | //6// | | Ammo consumption | - | 2x | 2x | 1x | | [[combat#Doing Damage|Base damage]] | 16 | 50 | 25 | 2 | | [[combat#Doing Damage|Random damage]] | 8 | 50 | 35 | 2 | | [[combat#Doing Damage|Base maxDmg range]] | //16-24// | //50-100// | //25-60// | //2-4// | | [[combat#Doing Damage|Target area (grids)]] | 1 | 1 | 1 | 1 | | [[combat#Doing Damage|Distance dmg. decay*]] | - | - | - | - | | [[combat#Additional effects|Impact force]] | 0 | 0 | 0 | 0 | | [[combat#Additional effects|Armor penetration]] | //15// | //20// | //20// | //0// | | [[combat#Additional effects|Tranquilization]] | - | - | - | 100 | | Special | - | - | - | - | | Module needed | - | - | Yes | Yes | * * A total of maximum //[range]// target grids in a line. ← [[weapons|Back to the main Weapons page]] ← [[ultimate_space_commando_steam_2015|Back to Main page]]