^ Flak cannon ^ {{:grenadeer-150x80.png?400|}} ^ | M41-E combined grenade launcher | | **Heavy arm** | | //Cost: 10000 Credits// | | The "M41-E" grenade launcher is the ultimate nemesis of armored targets and groups! Firing highly explosive M-4X grenades, it's a deadly, devastating end to everything! Has a very high AP cost for firing and also for reloading. It is also equipped with a built-in .223 SMG. This, however, is only good against light and lesser targets. The launcher can be modded to support the firing of highly destructive missiles as well! | ====== Grenade launcher ====== ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:flak_ap.png?50|}} | | [[flak_AP|M-4X grenade]] | 2 | //20 (5%)// | //4// | ^ Property ^ Grenade ^ Smoke grenade ^ Missile ^ | Range (grids) | 7 | 7 | 13 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Arc|arc]] | [[weapons#Arc|arc]] | [[weapons#Star|star]] | | [[combat#The Attack Value|Static/base precision]] | 10 | 10 | 15 | | Action Points | //10// | //10// | //12// | | Ammo consumption | 1x | 1x | 1x | | [[combat#Doing Damage|Base damage]] | 30 | 5 | 70 | | [[combat#Doing Damage|Random damage]] | 30 | 5 | 30 | | [[combat#Doing Damage|Base maxDmg range]] | //30-60// | //5-10// | //70-100// | | [[combat#Doing Damage|Target area (grids)]] | 5x5 | 5x5 | 3x3 | | [[combat#Doing Damage|Distance dmg. decay*]] | //75%// | //100%// | //50%// | | [[combat#Additional effects|Impact force]] | 25 | 0 | 100 | | [[combat#Additional effects|Armor penetration]] | //5// | //0// | //20// | | [[combat#Additional effects|Tranquilization]] | - | 50 | - | | Special | - | - | - | | Module needed | - | - | Yes | ====== Built-in SMG ====== ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:rounds_std.png?50|}} | | [[rounds_std|.223]] | 40 | //20 (5%)// | //2// | ^ Property ^ Burst ^ | Range (grids) | 7 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Star|star]] | | [[combat#The Attack Value|Static/base precision]] | 0 | | Action Points | //4// | | Ammo consumption | 5x | | [[combat#Doing Damage|Base damage]] | 6 | | [[combat#Doing Damage|Random damage]] | 8 | | [[combat#Doing Damage|Base maxDmg range]] | //6-14// | | [[combat#Doing Damage|Target area (grids)]] | 1 | | [[combat#Doing Damage|Distance dmg. decay*]] | - | | [[combat#Additional effects|Impact force]] | 2 | | [[combat#Additional effects|Armor penetration]] | //2// | | [[combat#Additional effects|Tranquilization]] | - | | Special | - | | Module needed | - | * Given %s of base maxDmg is applied to the adjacent grids. In case of 5×5 areas, the outer targets get %s of //their// neighbors, i.e. %×% of base maxDmg. ← [[weapons|Back to the main Weapons page]] ← [[ultimate_space_commando_steam_2015|Back to Main page]]