^ Combat rifle ^ {{:combatrifle-150x80.png?400|}} ^ | USC-CR 2C30 | | **Small arm** | | //Cost: 7500 Credits// | | A classic combat weapon. May be a little bit out of date, but is still usable against smaller targets. With a carbon steel bayonette attached, it can also be used in close quarters to defend or attack. The combat rifle's armor penetration is minimal and its base damage is average, thus it's not effective against bigger, more powerful armored targets. It is also not moddable. A budget choice for combining ranged and melee combat. | ====== Melee combat ====== | Critical Threshold: //19 (10%)// | ^ Property ^ Thrust ^ | Range (grids) | 1 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Star|star]] | | [[combat#The Attack Value|Static/base precision]] | 0 | | Action Points | //2// | | [[combat#Doing Damage|Base damage]] | 8 | | [[combat#Doing Damage|Random damage]] | 8 | | [[combat#Doing Damage|Base maxDmg range]] | 8-16 | | [[combat#Doing Damage|Target area (grids)]] | 1 | | [[combat#Doing Damage|Distance dmg. decay*]] | - | | [[combat#Additional effects|Impact force]] | 10 | | [[combat#Additional effects|Armor penetration]] | 5 | | [[combat#Additional effects|Tranquilization]] | - | | Special | - | | Module needed | - | ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:rounds_std.png?50|}} | | [[rounds_std|.223]] | 30 | //19 (10%)// | //2// | ====== Shoot ====== ^ Property ^ Single fire ^ Burst ^ | Range (grids) | 8 | 8 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Star|star]] | [[weapons#Star|star]] | | [[combat#The Attack Value|Static/base precision]] | 0 | 0 | | Action Points | //2// | //3// | | Ammo consumption | 1x | 6x | | [[combat#Doing Damage|Base damage]] | 7 | 12 | | [[combat#Doing Damage|Random damage]] | 3 | 13 | | [[combat#Doing Damage|Base maxDmg range]] | //7-10// | //12-25// | | [[combat#Doing Damage|Target area (grids)]] | 1 | 1 | | [[combat#Doing Damage|Distance dmg. decay*]] | - | - | | [[combat#Additional effects|Impact force]] | 2 | 5 | | [[combat#Additional effects|Armor penetration]] | 3 | 5 | | [[combat#Additional effects|Tranquilization]] | - | - | | Special | - | - | | Module needed | - | - | ← [[weapons|Back to the main Weapons page]] ← [[ultimate_space_commando_steam_2015|Back to Main page]]