^ Bulleteer ^ {{:biggun-150x80.png?400|}} ^ | USC-50 high calibre semi-automatic bulleteer | | **Small arm** | | //Cost: 5000 Credits// | | Small, compact, lightweight firearm with a high rate of fire. But size isn't everything! Make no mistake, this sweet little gun is a real firecracker! Equally good against quickly moving or big armored targets. It's easy to use and maintain and supports mods. Uses high-caliber rounds. The factory standard model is capable of two firing modes--single and double--with low AP cost. Durable and fun! Can be modded for a highly effective triple fire mode. | ^ __Ammunition__ ^   ^   ^   ^   ^ | **Ammo type** | **Ammo capacity** | **Critical Threshold** | **Reload APs** | {{:bolts_mki.png?50|}} | | [[bolts_mki|High calibre bolts]] | 50 | //16 (25%)// | //2// | ====== Shoot ====== ^ Property ^ Single fire ^ Double fire ^ Triple fire ^ | Range (grids) | 10 | 10 | 10 | | [[weapons#Targeting modes|Targeting mode]] | [[weapons#Star|star]] | [[weapons#Star|star]] | [[weapons#Star|star]] | | [[combat#The Attack Value|Static/base precision]] | 0 | 0 | 0 | | Action Points | //2// | //3// | //4// | | Ammo consumption | 1x | 2x | 3x | | [[combat#Doing Damage|Base damage]] | 4 | 6 | 8 | | [[combat#Doing Damage|Random damage]] | 2 | 3 | 6 | | [[combat#Doing Damage|Base maxDmg range]] | //4-6// | //6-9// | //8-14// | | [[combat#Doing Damage|Target area (grids)]] | 1 | 1 | 1 | | [[combat#Doing Damage|Distance dmg. decay*]] | - | - | - | | [[combat#Additional effects|Impact force]] | 5 | 7 | 10 | | [[combat#Additional effects|Armor penetration]] | //10// | //14// | //18// | | [[combat#Additional effects|Tranquilization]] | - | - | - | | Special | - | - | - | | Module needed | - | - | Yes | ← [[weapons|Back to the main Weapons page]] ← [[ultimate_space_commando_steam_2015|Back to Main page]]